|My latest film "Pull" is rolling along, aiming for a March 2012 release.|
I believe the fixation on story is a product of not understanding the other three elements. It's also a typical buzz-word because it's often perceived as the first step of the process. The truth is that an "image" is typically the impetus for a film. For example Ridley Scott began the story process of "Gladiator" with the famous painting by Gerome. Read my entry on this topic here.
|The famous painting of a Gladiator by Gerome. In an interview, Ridley Scott admitted that this was the inspiration for "Gladiator."|
Story is skeletal.. Character is flesh. The flesh covers the bones, not the other way around. It is vital to shroud your story with character, timing, emotion, subtleties, and an aesthetic to unite it all. There should not be a tiny bit of white bone showing. The story is there to serve the Characters, to give them a context, a situation. The Characters will and must exist without the story. This is why "Establishing the Norm" is so important in storytelling.
If we were a walking Short Film:
-Story would be our Skeleton, it's our framework.
-Character is our flesh, consistent and always working.
-Aesthetic is our health, how we present ourselves.
-Timing is our speech, our skill of communication.